Monday, 16 February 2015

Week 20: Modelling

This week marked the beginning of the daunting task of modelling my character, something that I'd managed to forget about when I got so caught up in the concepting.

I started by essentially wasting(?) a whole day attempting to model the face and getting the correct topology which ended in my going home frustrated and with nothing to show for my day's work. Although the next day when I came into labs I took a different approach and finally did it right! I tend to find this happens on every 3D project I do, so I should probably start accommodating more time for it.

I wasn't 100% sure on things such as deadlines as things had been changed around so much and I'd lost track so I decided to just work as fast and effectively as I could and it paid off.

Front view of finished model

Back view of finished model
I'm pretty pleased with the way the model turned out, especially considering how awful I thought it was going to be.

Even the unwrap went well!
There are a few bits and pieces I need to work on but I've decided to slow down for now and wait till I can get a tutor to look over it and check everything is okay before I trip up and make a mistake later on!

Life drawing
I also produced one of my favourite drawings in life drawing, focusing mostly on foreshortening. I feel like I managed to capture the foreshortening in the leg really well as well as have enough time to put some detail in the drawing.

This week in critical studies we were told to peer assess each other so we teamed up and assessed each others work so far. I actually really enjoyed giving in depth feedback to a peer because I felt like I was confident in the advice I had given them from what I have learned since I have been here which shows how far I have already come in just a few months.

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